According to the game process Sling Kong Most reminds Doodle Jump. If there the character jumped from one platform to another, rising higher and higher, then here he clings to objects and literally flies from one to another. The user’s task is approximately the same in both cases – to climb as high as possible and earn more points.

The name is the jungle

Initially, only one character is available in the game – a monkey, wrapping up objects with his hands and hanging on them until the player tries to stir up her. This is done by pulling the character with a finger down or to the side with the subsequent flight of the monkey to the next clue. The relief of the “rocks”, if you can use the terms from climbing, is extremely simple – most often one, a maximum of two objects is visible nearby, for which you can grab it.

The character constantly interferes with obstacles whose species are only three. There are fire -breathing flowers that periodically stop releasing the flame and allowing them to slip past them. There are saw discs moving from side to side or motionless in the air. Finally, traps come across, which are two stone columns that hit each other.

Most often, all these objects do not pose any danger, you can easily fly past them without making a lot of efforts. What can really ruin a successful passage is a hurry – all the hooks, if you hold on to them for a long time, will disappear after a few seconds, and the character will collapse down. And if he does not land on the neighboring ones, he will immediately die without the opportunity to resurrect https://urbanhomeworks.org/news/breaking-down-fees-for-gambling-transactions-with-neosurf.html.

There are two types of clues: blue and red. They differ in that you can hang on the blue for about seven seconds, and the Reds begin to blink at the first touch to them. Because of this, a rush often begins: there is little time, the fire burns, the stones are beating, the discs spin, and the clue flashes and is about to disappear. Therefore, accidentally perish, directing the character in the wrong direction, very easy.

The same thing can happen when trying to collect all the coins, the number of which is catastrophically small at the level. Gold here is used only with one purpose – to participate in a local lottery, where the prize is a new character. They are constantly changing, so collecting a full collection will succeed over time, and there is a “ticket” of 250 coins. For one passage, the player collects about ten, or even five coins, so earn virtual currency here, as it may seem, remains for a long time.

However, periodically Sling Kong gives additional coins in large quantities – they are handed over for another lottery, where the character, as if in the “Field of Miracles”, should catch on one of the parts of the local drum. The game can give from fifty to five hundred currency units, doing this about once per hour. Whatever the result, it is large enough to win new creatures several times a day.

There is no difference between the characters, so the pursuit of additional heroes is only an occasion to turn on the game. Animals die in different ways and make different sounds, but on this their differences end. Yes, and there’s nothing to pay for even real money here – you can buy a bag of gold coins, but we do not advise doing it, since interest will be lost.

Generally Sling Kong nothing special. She cannot achieve such fame as I had Doodle Jump, However, in his genre, this is a worthy representative who does not have any noticeable shortcomings. It would be possible to add some daily tests or chain of tasks here, but for some reason many developers forget about such elements of the game, and the authors Sling Kong no exception became.

Pros: good visual style;adequate monetization model;A wide variety of heroes.
Cons: There are no differences between the characters;Lack of tasks and tests to obtain additional coins.